For this project I was briefed with creating a prototype augmented reality filter. This required creating texture maps of the Domesday Book restored in Photoshop, with the creation of 3D models in 3DS Max, rigged and animated ready for augmented use.
Brief: Augmented Reality
Client: University of Portsmouth
Year: 2021
Client: University of Portsmouth
Year: 2021
Geometry from 3DS Max with wireframe showing bone rig compatible with animation on different augmented reality platforms. E.g. Spark AR Studio etc.
Final textures, geometry, and animation prototyped onto a test video for proof of concept.
This prototype was shot, then tracked and composited in After Effects.
This prototype was shot, then tracked and composited in After Effects.